WebGLRenderingContext.getAttribLocation() - Web APIs | MDN
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The WebGLRenderingContext.getAttribLocation() method of the WebGL API returns the location of an attribute variable in a given WebGLProgram. SkiptomaincontentSkiptosearchSkiptoselectlanguageReferencesWebAPIsWebGLRenderingContextWebGLRenderingContext.getAttribLocation()ArticleActionsEnglish(US)SyntaxExamplesSpecificationsBrowsercompatibilitySeealsoRelatedTopicsWebGLAPIWebGLRenderingContextPropertiescanvasdrawingBufferHeightdrawingBufferWidthMethodsactiveTexture()attachShader()bindAttribLocation()bindBuffer()bindFramebuffer()bindRenderbuffer()bindTexture()blendColor()blendEquation()blendEquationSeparate()blendFunc()blendFuncSeparate()bufferData()bufferSubData()checkFramebufferStatus()clear()clearColor()clearDepth()clearStencil()colorMask() Experimental commit()compileShader()compressedTexImage[23]D()compressedTexSubImage2D()copyTexImage2D()copyTexSubImage2D()createBuffer()createFramebuffer()createProgram()createRenderbuffer()createShader()createTexture()cullFace()deleteBuffer()deleteFramebuffer()deleteProgram()deleteRenderbuffer()deleteShader()deleteTexture()depthFunc()depthMask()depthRange()detachShader()disable()disableVertexAttribArray()drawArrays()drawElements()enable()enableVertexAttribArray()finish()flush()framebufferRenderbuffer()framebufferTexture2D()frontFace()generateMipmap()getActiveAttrib()getActiveUniform()getAttachedShaders()getAttribLocation()getBufferParameter()getContextAttributes()getError()getExtension()getFramebufferAttachmentParameter()getParameter()getProgramInfoLog()getProgramParameter()getRenderbufferParameter()getShaderInfoLog()getShaderParameter()getShaderPrecisionFormat()getShaderSource()getSupportedExtensions()getTexParameter()getUniform()getUniformLocation()getVertexAttrib()getVertexAttribOffset()hint()isBuffer()isContextLost()isEnabled()isFramebuffer()isProgram()isRenderbuffer()isShader()isTexture()lineWidth()linkProgram()makeXRCompatible()pixelStorei()polygonOffset()readPixels()renderbufferStorage()sampleCoverage()scissor()shaderSource()stencilFunc()stencilFuncSeparate()stencilMask()stencilMaskSeparate()stencilOp()stencilOpSeparate()texImage2D()texParameter[fi]()texSubImage2D()uniform[1234][fi][v]()uniformMatrix[234]fv()useProgram()validateProgram()vertexAttrib[1234]f[v]()vertexAttribPointer()viewport()RelatedpagesforWebGLANGLE_instanced_arraysEXT_blend_minmaxEXT_color_buffer_half_floatEXT_disjoint_timer_queryEXT_frag_depthEXT_sRGBEXT_shader_texture_lodEXT_texture_filter_anisotropicOES_element_index_uintOES_standard_derivativesOES_texture_floatOES_texture_float_linearOES_texture_half_floatOES_texture_half_float_linearOES_vertex_array_objectWEBGL_color_buffer_floatWEBGL_compressed_texture_etc1WEBGL_compressed_texture_pvrtcWEBGL_compressed_texture_s3tcWEBGL_compressed_texture_s3tc_srgbWEBGL_debug_renderer_infoWEBGL_debug_shadersWEBGL_depth_textureWEBGL_draw_buffersWEBGL_lose_contextWebGL2RenderingContextWebGLActiveInfoWebGLBufferWebGLContextEventWebGLFramebufferWebGLObjectWebGLProgramWebGLQueryWebGLRenderbufferWebGLSamplerWebGLShaderWebGLShaderPrecisionFormatWebGLSyncWebGLTextureWebGLTransformFeedbackWebGLUniformLocationWebGLVertexArrayObjectSyntaxExamplesSpecificationsBrowsercompatibilitySeealsoWebGLRenderingContext.getAttribLocation() TheWebGLRenderingContext.getAttribLocation()methodof theWebGLAPIreturnsthelocationofan attributevariableinagivenWebGLProgram. SyntaxgetAttribLocation(program,name) Parameters program AWebGLProgramcontainingtheattributevariable. name Astringspecifyingthenameoftheattributevariablewhose locationtoget. Returnvalue AGLintnumberindicatingthelocationofthevariablenameiffound. Returns-1otherwise. Examplesgl.getAttribLocation(program,'vColor'); SpecificationsSpecificationWebGLSpecification#5.14.10BrowsercompatibilityBCDtablesonlyloadinthebrowserSeealso WebGLRenderingContext.getUniformLocation() Foundaproblemwiththispage?EditonGitHubSourceonGitHubReportaproblemwiththiscontentonGitHubWanttofixtheproblemyourself?SeeourContributionguide.Lastmodified:Jun3,2022,byMDNcontributors
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- 1WebGLRenderingContext.getAttribLocation() - Web API 接口 ...
WebGLRenderingContext.getAttribLocation() 方法返回了给定WebGLProgram对象中某属性的下标指向位置。
- 2WebGLRenderingContext.getAttribLocation() - Web APIs
The WebGLRenderingContext.getAttribLocation() method of the WebGL API returns the location of an ...
- 3WebGLRenderingContext.getAttribLocation() - Web APIs | MDN
The WebGLRenderingContext.getAttribLocation() method of the WebGL API returns the location of an ...
- 4glGetAttribLocation
- 5使用attribute 變數
getAttribLocation(prog, 'position'); const gl_size = gl.getAttribLocation(prog, "size");. 由於頂點著色器...