Yu-kai Chou - Wikipedia

文章推薦指數: 80 %
投票人數:10人

Yu-kai Chou (Chinese: 周郁凱; born May 9, 1986) is a Taiwanese-American entrepreneur, author, speaker, business consultant, and experience designer. Yu-kaiChou FromWikipedia,thefreeencyclopedia Jumptonavigation Jumptosearch Taiwanese-Americanbusinessman Yu-kaiChouChouspeakingatTEDxTalksBorn(1986-05-09)May9,1986(age 36)Taipei,TaiwanNationalityAmericanOccupationEntrepreneur,Author,Lecturer,Consultant,GamificationDesignerSpouse(s)AngelChengChildren2(SymphonyChou,HarmonyChou)Websitewww.yukaichou.com Yu-kaiChou(Chinese:周郁凱;bornMay9,1986)isaTaiwanese-Americanentrepreneur,author,speaker,businessconsultant,andexperiencedesigner.Heisoneoftheearliestpioneersintheindustryofgamification.[1]HehasbeenaregularkeynotespeakerlectureronGamificationatorganizationslikeTEDxLausanne,[2]StanfordUniversity,Google,Tesla,Lego,Huawei,Uber,BostonConsultingGroup,amongothers.ChouisthecreatoroftheOctalysisFrameworkandtheFounder/CEOoftheconsultancyTheOctalysisGroupandthementorshipeducationplatformOctalysisPrime.[3] Contents 1Earlylifeandeducation 2Career 3GlobalInfluence 4Awards 5Personallife 6Seealso 7References Earlylifeandeducation[edit] ChouwasborninTaipei,Taiwan.Becauseofhisfather'sworkasadiplomatfortheTaiwanesegovernment,hegrewupinTaiwan,SouthAfrica,andtheUnitedStates.HereceivedhisundergraduatedegreeinBachelorsofArtsinEconomics/InternationalAreaStudiesfromtheUniversityofCalifornia,LosAngeles(commonlyknownasUCLA)in2007.[4][unreliablesource?] Career[edit] In2003,Choustartedhisresearchongamificationandhelpedpioneerthegamificationindustry.[citationneeded] In2004,Choustartedhisfirstcompany,TheFDNetwork,whichconnectedprofessionalsofvariousindustriestogethertohelpeachotherthroughagamifiedsystem.[citationneeded] In2007,Chouco-foundedFutureDelivery,LLC.,acompanythatfocusesongamifiedproductivityandprofessionaldevelopment.ItsflagshipprojectFDCareer,wasratedonMashableasoneofthe“Top10SocialNetworksforGeneration-Y”in2009.[5] In2009,Chouco-foundedViralogy,Inc.,agamifiedsocialmediarankaimingtobecomealeaderboardofthetoponlineinfluencers.ItlaterlaunchedthegamifiedrestaurantandretailloyaltyprogramRewardMe.[6] In2012,ChousteppeddownasCEOofViralogy,Inc.,andpublishedhisOctalysisgamificationframeworkonhisblogtoanalyzeandbuildstrategiesaroundthevarioussystemstoincreasemotivationandengagement.Itwaswidelyreceived,andhisworkwasorganicallytranslatedintoover16languageswithinayear.ChouthenstartedtospeakacrosstheglobeandteachhisOctalysisFramework. In2015,TheOctalysisFrameworkwaspublishedintoabookcalledActionableGamification:BeyondPoints,Badges,andLeaderboard.ThebookhasalsobeenpublishedinTaiwan,SouthKorea,China.[7] In2016,Chouco-foundedTheOctalysisGroup.TheOctalysisGroupisapremiumdesignandconsultingfirmspecializingingamificationandbehavioraldesignusingtheOctalysisFramework.ThefirmservedgloballyrecognizedcompanieslikePorsche,Uber,Volkswagen,Microsoft,AIGJapan,Lego,Huawei,eBay,CapitalOne,Avon,FidelityInvestments,amongothers[8] In2018,Yu-kaiChouwasappointedChiefExperienceOfficerforToronto-basedDecentral,helpingEthereumCofounderAnthonyDiIorioimproveexperiencesforthecryptocurrencywalletJaxxLiberty.[9] ChoualsolaunchedOctalysisPrime,agamifiededucationandmentorshipplatformtopassonhisknowledgeingamification,entrepreneurship,productivityandbehavioralsciencetosubscribedmembers.[10] In2021,Yu-kaiChouwasappointedHeadofDigitalCommerceandHeadofCreativeLabsforHTCinTaiwan.HehelpedimproveHTC'sdigitalpresenceandthelaunchingofVRHeadsetssuchastheVIVEFocus3andtheVIVEFlow.[11][12] GlobalInfluence[edit] ItwascalculatedfromallofChou'sworkongamification,hisdesignworkimprovedover1billionuserexperiencesworldwidethroughhisclientsatMicrosoft,Lego,eBay,HTC,Volkswagen,andmore.ChoualsoadvisedmanygovernmentsincludingSingapore,UK,SouthKorea,andtheKingdomofBahrain.[13][unreliablesource?]. ChouishonoredwiththetitleofaKnightbyHisImperialHighnessKingYiSeok,theonlyremainingheirlivinginKoreatotheJoseondynastythronewhichruledoverthecountryforfivecenturies.TheImperialFamilyofKoreaistherulingfamilyoftheJoseonandKoreanEmpirethatwasfoundedbyKingSeong-gyeLeeinJulyof1392.[14][15] Awards[edit] Rated#1amongthe“GamificationGurusPower100”byRISEin2015[16] “GamificationGuruoftheYear”Awardin2014,2015and2017bytheWorldGamificationCongress[17] Rated“#1IndustryProjectinGamification”in2017bytheGamificationEuropeConference[18] “GamificationGuruoftheYear”in2017bytheGamificationEuropeConference.[19] Personallife[edit] ChouisanavidfanofvideogamessincehischildhoodinSouthAfrica.HealsocoachedchessforK-12students.[citationneeded]Yu-kaiconvertedtoChristianityfromAtheismin2002andhaspubliclydeclaredhisfaiththroughhiswork.[20]In2012,ChoumarriedhiswifeAngelChengatForerunnerChristianChurch.InDecember2017,theygavebirthtofraternaltwindaughtersnamedSymphonyChouandHarmonyChou.[21][unreliablesource?] Seealso[edit] Octalysis Gamification ListofTaiwaneseAmericans References[edit] ^Angelovska,Nina(2019)."GamificationTrendsFor2019:MakingRoomForGame-ElementsInPolitics".Forbes.Retrieved20May2019. ^"Gamificationtoimproveourworld:Yu-kaiChouatTEDxLausanne".TEDxTalks.2014.Retrieved20May2019. ^"WhoisYu-kaiChou?".YukaiChouWebsite.2016.Retrieved20May2019. ^Actionablegamification :beyondpoints,badges,andleaderboards([Revised] ed.).2015.ISBN 978-1-5117-4404-1.Retrieved20May2019. ^Schawbel,Dan(2009)."TheTop10SocialNetworksforGeneration-Y".Mashable.Retrieved20May2019. ^"RewardMe".2009.Retrieved20May2019. ^Rogan,Kelly(2017)."WhyCompaniesNeedGamification&BehavioralDesign:Yu-KaiChouPresidentAtTheOctalysisGroup".Social&Loyal.Retrieved20May2019. ^"ActionableGamification".GoogleBooks.2015.Retrieved20May2019. ^Decentral(2018)."DecentralAppointsGamificationPioneerYu-kaiChouasChiefExperienceOfficerVisionarytoLeadGamificationofJaxxLibertyPlatform".PRNewswire.Retrieved11November2021. ^Yu-kaiChou(2017)."OctalysisPrime-theGamifiedLearningJourney".Kickstarter.Retrieved20May2019. ^YaleSchoolofManagement(2021)."TheMotivatingPowerofGames".Yale.edu.Retrieved11November2021. ^HTC(2021)."HTCVIVECELEBRATESTOP100GLOBALVRSOCIALINFLUENCERSOF2021".HTC.Retrieved11November2021. ^"TheOctalysisGroup".2018.Retrieved20May2019. ^"ImperialFamilyofKorea".TheImperialFamilyofKorea.Retrieved3March2022. ^"IAndrewLeeNamedNewKoreanCrownPrince".CisionPRNewswire.Retrieved3March2022. ^Beresford,Toby(2015)."Leaderboard-GamificationGurusPower100-August2015-GamificationGuruoftheYearaward".www.rise.global.Retrieved20May2019. ^"Won"GamificationGuruoftheYear"AwardattheGamificationWorldCongress".2015.Retrieved20May2019. ^"Awards–gamification-europe.com".GamificationEurope.2017.Retrieved20May2019. ^"Awards–gamification-europe.com".GamificationEurope.2017.Retrieved20May2019. ^"Yu-kaiChou,GamificationExpert,Entrepreneur,andFollowerofChrist".FindingGodinSiliconValley.1April2014.Retrieved20May2019. ^"OctalysisPrime".2017.Retrieved20May2019. AuthoritycontrolGeneral VIAF 1 WorldCat(viaVIAF) Nationallibraries CzechRepublic Retrievedfrom"https://en.wikipedia.org/w/index.php?title=Yu-kai_Chou&oldid=1079006985" Categories:1986birthsLivingpeopleGamificationHiddencategories:ArticleswithshortdescriptionShortdescriptionmatchesWikidataPagesusinginfoboxpersonwithunknownemptyparametersArticleswithhCardsAllarticleslackingreliablereferencesArticleslackingreliablereferencesfromJuly2020AllarticleswithunsourcedstatementsArticleswithunsourcedstatementsfromJuly2020ArticleswithVIAFidentifiersArticleswithNKCidentifiersArticleswithWorldCat-VIAFidentifiers Navigationmenu Personaltools NotloggedinTalkContributionsCreateaccountLogin Namespaces ArticleTalk English Views ReadEditViewhistory More Search Navigation MainpageContentsCurrenteventsRandomarticleAboutWikipediaContactusDonate Contribute HelpLearntoeditCommunityportalRecentchangesUploadfile Tools WhatlinkshereRelatedchangesUploadfileSpecialpagesPermanentlinkPageinformationCitethispageWikidataitem Print/export DownloadasPDFPrintableversion Languages Addlinks



請為這篇文章評分?